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Virtual History

eSchool News, Cara Branigan, February 24, 2004

A software start-up company relying on MIT-derived know-how is developing a historically accurate, high-tech video game that it hopes will engage high school and college students in World War II (WWII) history lessons. The game will employ state-of-the-art technology while meeting the standards and accommodating the limitations of today's classrooms, its developers say.

Making History will have shorter play segments, ranging from 45 to 90 minutes long, that are more suitable for school schedules. It also will have reporting and feedback features built in.

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